Tuesday, January 3, 2012

The Time Traveler's Guide to Medieval England

"What does the word "medieval" conjure up in your mind? Knights and castles? Monks and abbeys? Huge tracts of forest in which outlaws live in defiance of the law? Such images may be popular but they say little about what life was like for the majority. Imagine you could travel in time; what would you find if you went back to the fourteenth century"
The Time Traveler's Guide to Medieval England: A Handbook for Visitors to the Fourteenth Century is an excellent resource for gamers and history buffs interested in aspects of life in the Middle Ages. The book is available in both printed and electronic form at places such as Barnes & Noble and Amazon.com.

This travel guide back into time is fun and informative. It is written mostly as if you were actually traveling to Medieval England, but still contains a depth of scholarly historical information.

The Time Traveler's Guide to Medieval England covers a variety of things, such as:
  • the costs of building and running a castle
  • how to greet people on the street
  • what's on the menu of the average person in medieval England
  • How both Church & State influences daily living
  • how heavy knight's armor is
  • what to expect at a local inn or ale house
 If you play a classic Middle Ages campaign, this book is a wealth of information and potential plot ideas for GMs. The reader will discover how much actual Medieval life was like and unlike the way it is usually portrayed in D&D and other systems. In my opinion, The Time Traveler's Guide is well worth the approximately ten dollars it costs for either print or electronic format. Check it out!


Please also see Tim Knight's blog post on this book here:

Here is myy Google+ reply to Tim regarding his post:

Thanks for the props and a great post of your own!
I agree, Tim, that sometimes the "default" type of setting is a good choice... why not make it even more interesting? The Time Traveller's Guide to Medieval England is a sweet resource for doing so.
I enjoy all sorts of RPG settings & genres, but far too often a Medieval European-style or based setting is pooh-poohed because it is "old hat" or boring, when it need not be!


  1. Thanks for the heads up, this looks like exactly the kind of resource I always looked for while I was getting my history degree! Not for the purpose of helping with school.. for the purpose of gaming, of course :)

  2. A history major like yourself probably appreciates this, but the gamer always wins out in all of us ;)